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How can we design a CPAP system for
kids using Playification?
Project Focus | Medical Technology system for children
Skills | Soft Goods and Wearables prototyping, Client relations
14 weeks, Fall 2023
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DreamAir
CPAP therapy redesigned

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Sponsored
Studio

Honorary Mention

Sleep apnea in children is often overlooked or misdiagnosed as symptoms that can show up as behavioral, emotional or growth-related issues.
CPAP therapy (Continuous Positive Airway Pressure) is the most common and effective treatment for obstructive sleep apnea (OSA).
A CPAP machine delivers a constant stream of air pressure through a mask that you wear over your nose or mouth (or both) while you sleep.
This steady airflow keeps your airway open — preventing the soft tissues in your throat from collapsing and blocking your breathing.
But challenges like claustrophobia, machine noises and social stigma make adhering to treatment difficult, worsening symptoms.

Can play make treatment less restrictive and more adaptable?




goals, rewards, performance
extrinsic - badges, points
rule-based, competitive or goal-driven
scores, levels, achievements
driving behavior change, learning
Duolingo, Fitbit, Pokemon GO
Gamification
playing a game while doing the task
Playification
playing with the task itself
joy, creativity, exploration
intrinsic - curiosity, fun
open-ended, freeform
tactile design, humor, wonder
enhancing experience, emotional depth
Lego, museum sensory exhibits
vs
Focus
Motivation
Structure
Design Tools
Used For
Examples

Pre-Bedtime
7:00pm

Bedtime
9:00pm

Morning
8:00am
Focusing on the Bedtime Routine
Bedtime is a group activity so we have 2 users to consider when redesigning;
Primary- Child with sleep apnea, Secondary- Their parents








Once upon a time
Open-ended play and imagination were key aspects of our plan to raise compliance and confidence.

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Evolving with the mask
I wanted to find a solution to the overall testing and fitting process of various mask styles and sizes. Since kids grow so quickly, I thought about how a mask could grow with them and transform to accomodate rapid growth. Maybe working towards a less obstructive mask setup can reduce discomfort when awake and asleep.
Prototypes were modeled off of a 3D scan of my head as it was the closest in the team to match the sizing of kids' masks.

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Whimsifying the Console
By encasing the console in a huggable exterior, the design can adapt to varying sleep positions without getting tangled in the connecting hose.

Digital Modeling
Prototype patterning
Building a home
We followed Build-a-Bear's approach to storage with a flat pack house that can decorated to suit the adventure that awaits.
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Bedtime Buddy System
CurioSnap
Play pretend with the CurioSnap mask! Create fun mask combinations with attachments and get used to the mask before bedtime.




Metamorph
Designed to grow, the Metamorph mask can change to best fit needs. With 3 different mask styles, it supports evolution through development.


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Age 5
Age 7
Age 9
Bedtime Buddy
Hugging is encouraged with Bedtime Buddy! The plush console can sleep nearby while you move in your sleep without getting tangled up.

Primary User Interface
Teaching through games, trivia and rewards about treatment to build confidence.

Secondary User Interface
Access to the console, sleep data and Child app through the Parent app.
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E-Ink Display
Hose Port
Air Vent

Haptic Sensor
Water Intake
Water Resevoir
Magnetic Charge Port
The Sleepover
Storyboarding with UI interface

Customizing your dream adventure partner

Pre-bedtime play to get used to the mask

Getting ready for bed with the Parent app

Engaging in activities to get accustomed to pressure and air settings

Grow with the Bedtime Buddy System
Reception
This project is received with a lot of enthusiasm from adults, parents and kids alike, showing us the need for medical technology to be more friendly and accessible (especially daily use devices). Our clients loved our direction and even bought our IP of the project.




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